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	<title>Comments on: The Designer&#8217;s Survival Guide</title>
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		<title>By: Brett</title>
		<link>http://genevadesigns.net/2010/01/survivalguide/comment-page-1/#comment-33</link>
		<dc:creator>Brett</dc:creator>
		<pubDate>Fri, 15 Jan 2010 20:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://genevadesigns.net/?p=330#comment-33</guid>
		<description>Thank you for reading the article! I can&#039;t say I&#039;m a Senior Graphic Designer with 60 years under my belt, but this is the industry as I see it right now. I just hope others can benefit from my writings.

I hope you understand I have no personal vendetta against 99designs.com or crowdspring.com. Some might think, &quot;Well he didn&#039;t amount to anything on those sites and he&#039;s just bitter now.&quot; I&#039;m just describing my experiences as I had them. I clicked the designer profile link and noticed some interesting figures. Some designers have entered a ton of contests, but only won a small amount. So it might be for some and it might not. I think it&#039;s important for designers to investigate both sides before they take my word for it. Hopefully you can see my pro-active stance on the issue.

Best Regards,
Brett</description>
		<content:encoded><![CDATA[<p>Thank you for reading the article! I can&#8217;t say I&#8217;m a Senior Graphic Designer with 60 years under my belt, but this is the industry as I see it right now. I just hope others can benefit from my writings.</p>
<p>I hope you understand I have no personal vendetta against 99designs.com or crowdspring.com. Some might think, &#8220;Well he didn&#8217;t amount to anything on those sites and he&#8217;s just bitter now.&#8221; I&#8217;m just describing my experiences as I had them. I clicked the designer profile link and noticed some interesting figures. Some designers have entered a ton of contests, but only won a small amount. So it might be for some and it might not. I think it&#8217;s important for designers to investigate both sides before they take my word for it. Hopefully you can see my pro-active stance on the issue.</p>
<p>Best Regards,<br />
Brett</p>
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		<title>By: Jason Aiken</title>
		<link>http://genevadesigns.net/2010/01/survivalguide/comment-page-1/#comment-32</link>
		<dc:creator>Jason Aiken</dc:creator>
		<pubDate>Fri, 15 Jan 2010 20:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://genevadesigns.net/?p=330#comment-32</guid>
		<description>Enjoyed the article - and who could argue with the spirit behind it.

You should check out some of the designer profiles on our site:
http://blog.99designs.com/category/designer-profiles/

May provide some insight on how crowdsourcing sites, like 99designs.com,  can be successful to designers.

I think the most successful designers at 99designs...

1. Honor the design process and communicate openly with the client -  &quot;the why&quot; behind their design
2. Don&#039;t let themselves get discouraged


Be that as it may - I understand it&#039;s not for everyone.

All the best,
Jason
99designs.com</description>
		<content:encoded><![CDATA[<p>Enjoyed the article &#8211; and who could argue with the spirit behind it.</p>
<p>You should check out some of the designer profiles on our site:<br />
<a href="http://blog.99designs.com/category/designer-profiles/" rel="nofollow">http://blog.99designs.com/category/designer-profiles/</a></p>
<p>May provide some insight on how crowdsourcing sites, like 99designs.com,  can be successful to designers.</p>
<p>I think the most successful designers at 99designs&#8230;</p>
<p>1. Honor the design process and communicate openly with the client &#8211;  &#8220;the why&#8221; behind their design<br />
2. Don&#8217;t let themselves get discouraged</p>
<p>Be that as it may &#8211; I understand it&#8217;s not for everyone.</p>
<p>All the best,<br />
Jason<br />
99designs.com</p>
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		<title>By: Tweets that mention The Designer's Survival Guide "How to surivive life out in the woods" &#124; Geneva Designs.net -- Topsy.com</title>
		<link>http://genevadesigns.net/2010/01/survivalguide/comment-page-1/#comment-31</link>
		<dc:creator>Tweets that mention The Designer's Survival Guide "How to surivive life out in the woods" &#124; Geneva Designs.net -- Topsy.com</dc:creator>
		<pubDate>Thu, 14 Jan 2010 10:45:36 +0000</pubDate>
		<guid isPermaLink="false">http://genevadesigns.net/?p=330#comment-31</guid>
		<description>[...] This post was mentioned on Twitter by brett mouron and brett mouron, brett mouron. brett mouron said: The Designer’s Survival Guide “How to surivive life out in the woods” now posted http://bit.ly/4tc1Sm Helpful guide to graphic design [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by brett mouron and brett mouron, brett mouron. brett mouron said: The Designer’s Survival Guide “How to surivive life out in the woods” now posted <a href="http://bit.ly/4tc1Sm" rel="nofollow">http://bit.ly/4tc1Sm</a> Helpful guide to graphic design [...]</p>
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		<title>By: The Designer&#39;s Survival Guide &#34;How to surivive life out in the &#8230; &#124; Drakz Free Online Service</title>
		<link>http://genevadesigns.net/2010/01/survivalguide/comment-page-1/#comment-28</link>
		<dc:creator>The Designer&#39;s Survival Guide &#34;How to surivive life out in the &#8230; &#124; Drakz Free Online Service</dc:creator>
		<pubDate>Wed, 13 Jan 2010 23:10:37 +0000</pubDate>
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		<description>[...] the article here: The Designer&#039;s Survival Guide &quot;How to surivive life out in the &#8230;   Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] the article here: The Designer&#39;s Survival Guide &quot;How to surivive life out in the &#8230;   Share and [...]</p>
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		<title>By: johnny G</title>
		<link>http://genevadesigns.net/2010/01/survivalguide/comment-page-1/#comment-27</link>
		<dc:creator>johnny G</dc:creator>
		<pubDate>Wed, 13 Jan 2010 18:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://genevadesigns.net/?p=330#comment-27</guid>
		<description>Also, don&#039;t ask for $50 or more an hour if your portfolio is $20 an hour work. I have been shocked at what some freelancers have been charging to do work. If you do freelance for an agency, realize I need to make money off your time. If I don&#039;t make any money off your time I am just getting you work for YOU to get paid. If your a top shelf designer... See More you should ask $35-50 an hour. If you are a production artist 15-30 an hour. KNOW HOW TO PRICE YOURSELF! BTW If I get you working in my shop for a per hour wage that you think is beneath you, then prove me wrong. If your work knocks me out I will pay to keep you.</description>
		<content:encoded><![CDATA[<p>Also, don&#8217;t ask for $50 or more an hour if your portfolio is $20 an hour work. I have been shocked at what some freelancers have been charging to do work. If you do freelance for an agency, realize I need to make money off your time. If I don&#8217;t make any money off your time I am just getting you work for YOU to get paid. If your a top shelf designer&#8230; See More you should ask $35-50 an hour. If you are a production artist 15-30 an hour. KNOW HOW TO PRICE YOURSELF! BTW If I get you working in my shop for a per hour wage that you think is beneath you, then prove me wrong. If your work knocks me out I will pay to keep you.</p>
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		<title>By: V-News &#187; Blog Archive &#187; The Designer&#39;s Survival Guide &#34;How to surivive life out in the &#8230;</title>
		<link>http://genevadesigns.net/2010/01/survivalguide/comment-page-1/#comment-26</link>
		<dc:creator>V-News &#187; Blog Archive &#187; The Designer&#39;s Survival Guide &#34;How to surivive life out in the &#8230;</dc:creator>
		<pubDate>Wed, 13 Jan 2010 18:10:39 +0000</pubDate>
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		<description>[...] post: The Designer&#039;s Survival Guide &quot;How to surivive life out in the &#8230; AKPC_IDS += &quot;8031,&quot;;Popularity: unranked [?]       [...]</description>
		<content:encoded><![CDATA[<p>[...] post: The Designer&#39;s Survival Guide &quot;How to surivive life out in the &#8230; AKPC_IDS += &quot;8031,&quot;;Popularity: unranked [?]       [...]</p>
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